Skill System

Only monsters have skills
Normally, each monster will have 1 skill. But for monsters that carry the mutant Skill Gene, it will carry all the skills of the previous generation.
Mutant Branch
the number of skills
M1
2
M2
4
M3
8
M4
16
M5
32
4 skills is the maximum number that can be brought into battle. Therefore, for the M3 generation onwards, players will have to choose skills before entering the battle.

Information about skills

Gen No
Skill
Type
Description
00
Protection of Stone
Buff/Defend
Increase 50% armor for the whole team in 2 turns. Returns 50% damage to enemies when attacked
01
Fiery Frenzy
Dmg / DPS
Burn 3 characters in the enemy team and make them take additional 20% damage afterwards in 2 turns
02
Carnage Aura
Critical Dmg
Critical 2.5 time damage on random enemy
03
Gift of Blizzards
Debuff / Dmg
Slow, damage whole enemy team. Random 1 or 2 targets are disabled in 1 turn
04
Seal of Revival
Buff/Heal
Set a seal on a random teammate. After death this teammate will be revivaled
05
Ceremony of Poison
DPS
Deals a wide area of damage (5% max HP) and reduce enemy armor by 50% in 2 turns
06
Mind Assault
DPS
Stuns 1 enemy and deal damage (5% max HP) in in 2 turns
07
Concentration of Courage
Buff / Defend
Buff 100% armor for lowest HP teammate in 2 turns
08
Curse of Demon Fire
DPS / Debuff
Deals large area damage (5% max HP), burns the enemy, does not restore health in 3 turns
09
Thunder Blaze
Dmg/Debuff
Deals 2.5 critical damage to one target. Targets hit by lightning take reduced 50% damage in 2 turns
10
Freeze Mind
Debuff
Stunned an enemy in 3 turns
11
Beam of Recovery
Heal
Healing 25% max health for a teammate who lowest HP
12
Acid Wrath
DPS
Deals wide area damage (10% max hp) and reduce enemy damage by 40% in 2 turns
13
Carnage of Shadows
Debuff
Stuns all enemy team in 2 turns
14
Ice Defence
Buff / Defend
Creates a wall of ice to block 1 turn of the enemy's attack
15
Wind Flare
Dmg
Burn (5% max hp) all characters in the enemy team in 3 turns. The damage is stacked for the next burn
16
Assault of Nature
Critical Dmg
Deals 3x critical damage to multiple nearby enemies
17
Avalanche
Dmg / Debuff
Deals large area damage (5% max HP) in 3 turns
18
Revitalize
Buff/Heal
Revive 1 random dead character in your team with 30% max HP
19
Flare of Acid
DPS / Silent
Deals large area damage (4% max HP), enemies hit by this skill will not be able to use the skill in 2 turns
20
Bend Mind
Debuff
Stuns 1 enemy in 2 turns
21
Victory of Faith
Buff / Magic Res
Buffs the shield on characters in the team that are immune to magic in 2 turns, taking only base damage
22
Arcane-fire Typhoon
DPS
Deals wide area damage (5% max hp) in 2 turns. A random enemy will stuned in 1 turns
23
Annihilation Wave
Critical Dmg/Debuff
Deals 2x critical damage to 1 target. Enemy will be silenced in 2 turns
24
Tidal Wave
Dmg/Debuff
Deals wide area damage (7% max hp) in 3 turns.
25
Divine Healing
Dispel / Heal
Buffs the entire team's health (15% max hp) and clears all effects for the team.
26
Poison Whip
DPS
Summons tentacles on the ground to inflict large area poison on the enemy (6% max HP) in 4 turns
27
Delusion of Fire
Debuff
Stunned, making any character in the enemy squad fight back into the enemy team in 2 turns
28
Blast of Demons
Critical Dmg
Deals 1.5x critical damage to the target with the lowest health
29
Resurrection Rune
Heal
Revive a team character with the same card color with 50% health restore
30
Hallowing of Death
Dmg
One hit kills enemies with less than 30% max health. otherwise it only deals normal damage
31
Blessing of Agony
Heal
All teams receive an amulet, reducing 50% damage taken for 2 turns